Amsterdam — Creative concepts · Marketing · AI experiments

I have too many ideas.
Luckily, I build them.

I'm Michiel — creative from Amsterdam. I pitch marketing concepts, perform improv on actual stages, and tinker with AI like an enthusiastic amateur. The honest kind.

4 continents travelled the slow way From spark to prototype, no permission needed 0 ideas left in drawers
Scroll — Mikey the dot-alien will follow
The creative work

Ideas that leave the whiteboard

Concepting is the fun part. The braver part is putting the idea in front of people and seeing if it survives.

Pitching

JongeHonden | YoungDogs

Amsterdam's playground for young creative talent: real briefings from real brands, a couple of weeks to crack them, then pitch the concept to the people who actually decide. The best kind of pressure — and the fastest way I know to sharpen an idea.

Creative concepting · Live pitches · Real clients
Marketing

Concepts & campaigns

From insight to big idea to "okay, but how would this actually look on a Tuesday?" I like marketing that feels human — work people would choose to watch, not skip. Allergic to buzzwords; fluent in them anyway, for survival purposes.

Strategy-ish · Storytelling · Brand ideas
AI, honestly

Enthusiastic amateur, AI division

I'm not an AI pro and I won't pretend to be one. I'm the person who duct-tapes AI into creative projects to see what happens — prompts, little tools, generated nonsense that occasionally turns out brilliant. Curiosity first, jargon never.

Prompting · Tinkering · Happy accidents
Less serious. More fun.

The playground

Side projects are ideas without a steering committee. Some are satire. All of them actually exist.

Satire, shipped

Pourva

Strava, but for the pub. Segments, personal records and kudos — for rounds. A loving parody of tracking-app culture that asks: what if we gamified the wrong thing, on purpose, beautifully?

Concept · Design · Working app
Game design

Pub Monopoly

A pub-crawl game where you buy pubs by winning games and collect rent from friends who land there. Board game economics meets a Saturday night out. Field testing is the best part of the job.

Rules · Mechanics · Rigorous "research"
Spark → concept

Made the same week I thought of it

Websites, songs, videos, apps — I build them myself, with AI as my toolkit. No waiting for a developer, a studio or a budget: the moment an idea sparks, I take it from my head to an (almost) working concept. That freedom is the whole point.

Sites · Songs · Videos · Apps
Little tools

Apps nobody asked for

A movie-night picker that knows you're tired. A health dashboard because my watch knew more about me than I did. Small builds, made with AI assistance and stubbornness, to scratch very specific itches.

Web apps · AI-assisted · Stubbornness
On stage & on the road

Improv taught me everything

Improv comedy is my favourite classroom. On stage there's no script, no second take and no hiding — just "yes, and" your way forward with whatever the scene gives you. Turns out that's also the best training there is for pitching, brainstorms, and life in general.

The same instinct took me across four continents — months through Australia, New Zealand, Vietnam and Thailand, collecting the kind of stories that never fit on a slide. Travel and improv are the same skill: say yes, see what happens, make it work.

What ties it all together: I like making things with people. Scenes, concepts, games, songs. Ideas are cheap — the fun is finding out if they survive contact with an audience.

  • BaseAmsterdam, Netherlands
  • LanguagesDutch, English, fluent gibberish (improv)
  • Stage timeImprov comedy · the occasional salsa floor
  • Curious aboutAI, space, history, people
  • Superpower"Yes, and" — applied everywhere
  • StatusOpen to interesting briefs & bad ideas
Say hi

Got a brief, a stage, or a terrible idea?

Terrible ideas welcome. That's usually where the good ones hide.

P.S. Click anywhere. Mikey (the dots) absolutely loves it.